Vectors and transformations: translations, rotations, reflections, enlargements, combinations
Geometry: Vectors & Transformations
Vectors – The Building Blocks
Think of a vector as a directed arrow that tells you how to move from one point to another.
In coordinates, a vector is written as $\mathbf{v} = \langle a, b \rangle$ where $a$ is the horizontal change and $b$ the vertical change.
Example: To go from point $A(2,3)$ to point $B(5,7)$, the vector is $\mathbf{AB} = \langle 3, 4 \rangle$.
Vectors can be added or subtracted by adding or subtracting their components:
- $\langle a, b \rangle + \langle c, d \rangle = \langle a+c,\; b+d \rangle$
- $\langle a, b \rangle - \langle c, d \rangle = \langle a-c,\; b-d \rangle$
Scaling a vector by a number $k$ multiplies both components: $k\mathbf{v} = \langle ka,\; kb \rangle$.
Translations – Moving Things Around
Imagine sliding a pizza across the table. The pizza keeps its shape and orientation, just its position changes.
A translation is defined by a translation vector $\mathbf{t} = \langle p, q \rangle$. Every point $P(x, y)$ moves to $P'(x+p,\; y+q)$.
- Choose the translation vector.
- Add the vector components to each point’s coordinates.
Example: Translate point $C(4,2)$ by $\mathbf{t} = \langle -1, 3 \rangle$ → $C'(3,5)$.
Exam tip: Remember that a translation does not change distances or angles.
Rotations – Spinning Around
Think of a merry‑go‑round. Every point moves in a circle around a fixed centre.
To rotate a point $P(x, y)$ about the origin by an angle $\theta$ (counter‑clockwise), use the rotation matrix:
$$\begin{pmatrix}\cos \theta & -\sin \theta\\ \sin \theta & \cos \theta\end{pmatrix}$$Apply it: $\begin{pmatrix}x'\\ y'\end{pmatrix} = \begin{pmatrix}\cos \theta & -\sin \theta\\ \sin \theta & \cos \theta\end{pmatrix}\begin{pmatrix}x\\ y\end{pmatrix}$.
- Compute $\cos \theta$ and $\sin \theta$ (use a calculator if needed).
- Multiply the matrix by the coordinate column.
Example: Rotate point $D(1,0)$ by $90^\circ$ → $D'(0,1)$.
Exam tip: Rotations preserve distances and angles. If you’re given a rotated shape, you can often find the original by rotating the opposite way.
Reflections – Mirror Images
Picture a funhouse mirror. Points are flipped across a line.
Reflection across the line $y = x$ swaps the coordinates: $P(x, y) \rightarrow P'(y, x)$.
Reflection across the x‑axis: $P(x, y) \rightarrow P'(x, -y)$.
Reflection across the y‑axis: $P(x, y) \rightarrow P'(-x, y)$.
- Identify the axis of reflection.
- Apply the appropriate coordinate change.
Exam tip: Reflections reverse orientation (clockwise ↔ counter‑clockwise) but keep side lengths unchanged.
Enlargements – Scaling Up or Down
Think of zooming in or out on a photo. The shape stays the same but its size changes.
An enlargement with centre at the origin and scale factor $k$ maps $P(x, y)$ to $P'(kx, ky)$.
- Choose the scale factor $k$ (e.g., $k=2$ doubles size).
- Multiply both coordinates by $k$.
Example: Enlarge point $E(3, -1)$ by a factor of $3$ → $E'(9, -3)$.
Exam tip: If $k>1$ the figure gets larger; if $0
Combinations – Putting It All Together
Transformations can be combined in any order. The result is a new transformation.
Example: Translate by $\langle 2, 3 \rangle$, then rotate by $45^\circ$ about the origin.
To find the final coordinates of a point $P$:
- Apply the translation: $P_1 = (x+2, y+3)$.
- Apply the rotation matrix to $P_1$.
Exam tip: Always write down the order of operations. In IGCSE, you’ll often be asked to describe the combined effect or to compute the final position of a point.
Exam Preparation Checklist
- ✔️ Know how to write vectors in component form.
- ✔️ Be able to perform translations, rotations, reflections, and enlargements.
- ✔️ Understand that all these transformations preserve shape (except reflections change orientation).
- ✔️ Practice combining transformations: write the steps clearly.
- ✔️ Use a calculator for trigonometric values in rotations.
Good luck! Remember: practice makes the transformations feel like second nature. 🚀
Revision
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