Write pseudocode statements for: the declaration and initialisation of constants
11.1 Programming Basics
Objective: Declaration & Initialisation of Constants in Pseudocode
📌 Constants are values that never change during program execution. Think of them as the rules of a game – once set, they stay the same. In pseudocode, you declare a constant by giving it a name and assigning it a value, then you can use that name anywhere in your program.
- Constants are usually written in uppercase to distinguish them from variables.
- They can be of any data type: integer, real, string, etc.
- Once declared, you cannot change the value.
- Use constants to make your code clearer and less error‑prone.
How to Write Pseudocode for Constants
- Choose a descriptive name (e.g.,
PI,MAX_SCORE). - Write the declaration:
CONST NAME = VALUE. - Use the constant in calculations or comparisons:
area = PI * radius * radius. - Never assign a new value to the constant later in the program.
Pseudocode Examples
| Example | Explanation |
|---|---|
CONST GRAVITY = 9.81CONST DAYS_IN_WEEK = 7
|
Sets the acceleration due to gravity and the number of days in a week as fixed values. |
CONST MAX_PLAYERS = 4CONST GAME_TITLE = "Space Adventure"
|
Defines the maximum number of players and the title of the game. |
Exam Tip: When writing pseudocode, always use the
CONST keyword and keep the name in uppercase. This signals to the examiner that the value is fixed. Also, avoid reassigning a constant; if you need a new value, use a variable instead.
Common Mistake: Mixing up
CONST with VAR. Remember, CONST is immutable, VAR can change.
Quick Recap
- Use
CONSTfor fixed values. - Name constants in uppercase.
- Declare once, use everywhere.
- Never reassign a constant.
💡 Remember: Constants help keep your code predictable and easy to read – just like the rules of a board game that everyone follows!
Revision
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