determine displacement from the area under a velocity–time graph
Equations of Motion: Finding Displacement from a Velocity–Time Graph 🚀
1️⃣ What is a Velocity–Time Graph?
A velocity–time graph shows how an object's speed (and direction) changes over time. The vertical axis is velocity v (m/s) and the horizontal axis is time t (s). Think of it like a road map where the height of the line tells you how fast you’re going at each moment.
2️⃣ The Area Under the Curve = Displacement 📈
The key rule: $$\text{Displacement } s = \int v(t)\,dt$$ In a graph, this integral is simply the area between the curve and the time axis. • If the curve lies above the axis, the area is positive (forward motion). • If it lies below, the area is negative (backward motion). Analogy: Imagine a water tank. The area is the amount of water that flows in (positive) or out (negative) over time.
3️⃣ Step‑by‑Step: Calculating Displacement
- Identify the segments of the graph where the velocity is a simple shape (rectangles, triangles, trapezoids).
- Calculate the area of each segment using the appropriate formula:
- Rectangle: A = width × height
- Triangle: A = ½ × base × height
- Trapezoid: A = ½ × (top + bottom) × height
- Assign a positive sign to areas above the axis and a negative sign to areas below.
- Sum all signed areas to get the total displacement.
4️⃣ Example Problem
A car starts from rest, accelerates at a constant rate of 2 m/s² for 5 s, then travels at a constant speed of 10 m/s for 8 s, and finally stops over 4 s. Sketch the velocity–time graph and find the total displacement.
| Segment | Description | Area (m) |
|---|---|---|
| 1 | Acceleration from 0 to 10 m/s (triangle) | ½ × 5 s × 10 m/s = 25 m |
| 2 | Constant speed 10 m/s for 8 s (rectangle) | 10 m/s × 8 s = 80 m |
| 3 | Deceleration from 10 m/s to 0 (triangle, negative) | -½ × 4 s × 10 m/s = -20 m |
| Total Displacement | 25 m + 80 m – 20 m = 85 m | |
The car travels a total of 85 m forward. Notice how the negative area from the deceleration segment reduces the total.
5️⃣ Common Pitfalls & Exam Tips 🧠
- Mixing distance and displacement: Always check the sign of the area.
- Ignoring units: Velocity is in m/s, time in s, so area (m/s × s) gives metres.
- Overlooking small segments: Even a brief negative area can change the final answer.
- Sketching first: A quick sketch helps identify shapes and signs.
- Check your arithmetic: A single mis‑calculated area can throw off the whole answer.
Revision
Log in to practice.